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Old May 10, 2006, 03:14 PM // 15:14   #1
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Default The Farm Report: Melandru's Hope (boss Chkrr Locus Lord)

Melandru’s Hope: Farming the Bog

EDIT* Added an {E} by Healing hands . Added some notes on the bosses. Added a pic of the Brightclaw. Below is a map of the boss locations.

map:

EDIT* Add Silverwing slash, drop Live Vicariously. I've killed all the bosses with that change
EDIT* Finally got Chkkr to drop his pincers...

EDIT* Got around to buying a str shield ...finally. Adjustments made to attributes

bossalive:
bossdead:
Chkkr's Brightclaw:


Changed the build and can now clear everything and the boss who drops the following green (which hasn't dropped yet for me): Chkkr's Pincers 7-17 r9 15^50 vamp 3-1 Health +30. See below for details.

Hello all, just though I’d share my build for Melandru’s Hope. Again, this gets the job done but any input on improving etc. would be greatly appreciated. There may be much better builds.

Attruibutes

Healing The Rest
Str 11
Sword 15


Skills

sever artery
gash
galrath slash
Silverwing Slash
Flurry
Dolyak Signet
Healing Hands {E}
Live Vicariously

Wep: Zealous Long Sword of Def +5 15^50. The zealous sword is used instead of balthazars. I find that its easy to maintain energy like this and you can squeeze in galrath for the needed damage.

General Plan

To get here you hop out the door to Melandru’s Hope from Lutgardis Conservatory where you will be Mantis hunting. Head towards the water killing any groups of Mantis you might meet on the way. You will be facing massive conditions and hexes and loads of health degeneration. I assume there is some build with Melandru’s Resilience (I think that’s the name…) that would be even better but I haven’t thought about it enough as of yet.

To start, toss on your 2 enchantments and engage a mantis group on the way to the water. They are usually in pairs, 1 hunter + 1 dreamweaver or stormbringer (or whatever its called). Kill the mage types first. The Storm’s are easy pickings and don’t cause any problems while the dreamweavers are a pain. Throw up Healing Hands and Dolyak once engaged and chop away. When hands drops, if you are fighting a dreamweaver keep swinging to gain life from Live Vicariously and vig spirit. When Hands is ready again up it goes. Once the Mage type drops take out the hunter. You can play this really safe and only take on groups of 2 at a time, but its pretty easy to take on 4 (2 mages 2 hunters). Plus you should get used to this since when you enter the bog the groups are patrolling like crazy and its hard not to draw in more than 1 group at a time. I’ve taken down a group of 6 in bog and that is the most so far, and you don’t really need to engage more than that at one time. Keep pulling to separate the groups.

In the bog you will be facing menders. First: never take on 2 menders at once as you can’t take them down with the build as it is. Second: Try and kill the mender first, then the mage type (priority to dreamweavers), then the hunters. Sometimes its easier to kill the Hunters first if the mage types are not right on you and you are crippled with loads of degen on you. In such cases, hang in there and kill the Hunters.

When you enter the bog you should circle around the outside of the mobs and pull in small groups, it makes life a hell of a lot easier.

Notes On Bosses

Chkkr Locust Lord - not much to say here. Keep spamming you attacks and while Dol. Sig. is up as much as possible.

Chkkr Brightclaw - Beware of 2 things. 1) There is a wandering group of undergrowths Stonescale Kirin and a Dragonmoss that can sneak up on you while fighting the boss. Don't fret as you should be able to take the down as they will also engage chkkr. 2) Chkkr won't come close to killing you, but it takes a while to drop her. Just keep swinging. 3) Its best to pull the boss rather than charging in and triggering all the pop-ups.

Ranger Boss - the most annoying to get at. The safest way is to pull the group to the top of the walkway that leads to Jade Quarry. There the guards will engage them and make your life easier. This group doesn't like to pull all the way to the top. It takes some patience.

Monk Boss - Similar story to the Rit. Beware the popups, clean them up first and then take out the boss.


Difficulty

This is a bit of a challenge, I’m not sure where I’d rate it since I’ve just begun working on this and it may get much easier with time and refinement of the build. You might die once from an unfortunate aggro, but you can go on at -15 (which will melt away quickly) and its a short trip from the res point to the bog. You frequently dip in to the 100 range, but don't dispair live vicariously and vig spirit + flurry should keep you stable until you can put healing hands up again at which point your life flies back to the top of the bar.

Drops

Loads of Mantice Pincers that are worth 30g and can be traded to collectors for some decent items. Generic white/blue/purple items. Gold drops, I got one each run. When I was doing it they seemed to like to drop gold marble hammers but I also got a nice shield. Generally worth while, but I don’t have an reasonable estimate of time/money as of yet. As mentioned above, the boss drops a nice green. I've also had black dye and amber chunks. My last run pulled in around 4k.

Pics
fight! http://www.imagedump.com/index.cgi?pick=get&tp=412311

Its easy to get there!:

Loot!:

Cheers

Winstar

Last edited by Winstar; Oct 17, 2006 at 03:37 PM // 15:37.. Reason: build update
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Old May 11, 2006, 03:30 AM // 03:30   #2
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which is why the smite hex it there.


??? I see no smite hex, good sir/madam!

Furthermore...

Healing 10 (you can drop this to 9 and smite down to bump str if you want)

Why would you put atts into Smite, when the listed build has no smite?
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Old May 11, 2006, 04:42 AM // 04:42   #3
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He said he changed the build @ the start : P
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Old May 11, 2006, 05:15 AM // 05:15   #4
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Mmm, alright. Figured it out.

Last edited by Loshi; May 11, 2006 at 05:17 AM // 05:17..
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Old May 11, 2006, 06:32 AM // 06:32   #5
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Yeah, sorry I forgot to chop the mention of smite hex. Not needed as is.
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Old May 12, 2006, 05:17 AM // 05:17   #6
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Is there a reason why you have 10 in Tactics? YOu aren't using any tactic skills. Use a Str Shield and there's no reason to waste points there.
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Old May 12, 2006, 05:19 AM // 05:19   #7
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I'm thinking this area has w/r greneths build written all over it! Now I just need to get my warrior there and try it.

I hate faction farming.
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Old May 12, 2006, 05:40 AM // 05:40   #8
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Quote:
Originally Posted by DarkZeal
Is there a reason why you have 10 in Tactics? YOu aren't using any tactic skills. Use a Str Shield and there's no reason to waste points there.
Except for the fact that I don't happen to have a strength shield...still luggin around collectors shields. It doesn't really make a big difference.
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Old May 12, 2006, 05:59 AM // 05:59   #9
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Quote:
Originally Posted by Winstar
Except for the fact that I don't happen to have a strength shield...still luggin around collectors shields. It doesn't really make a big difference.
You can make a shield in Kaineng Center. It requires iron and steel. The mods are +30 health -5 damage received (20% chance). You can get either a strength or tactics shield.
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Old May 12, 2006, 06:16 AM // 06:16   #10
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Winstar check the shields in Kaineng Center, you can craft a str shield there
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Old May 12, 2006, 06:55 AM // 06:55   #11
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Yeah, I tried this today, after 2 runs went:
WAIT ONE SEC! I'm not using any kickass stances...

Why the bloody hell do I have junk in Tactics?

I switched it over and pumped Swordie and Str, and it worked _gloriously_

Thanks a ton, I got a set of Gold 14^50 Max Dmg Dragon Scythes. Anyone WTB? Kekeke.
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Old May 12, 2006, 09:18 AM // 09:18   #12
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Quote:
Originally Posted by Loshi
Yeah, I tried this today, after 2 runs went:
WAIT ONE SEC! I'm not using any kickass stances...

Why the bloody hell do I have junk in Tactics?

I switched it over and pumped Swordie and Str, and it worked _gloriously_

Thanks a ton, I got a set of Gold 14^50 Max Dmg Dragon Scythes. Anyone WTB? Kekeke.
Yeah, yeah, yeah. I was too lazy to get the str shield and thats why i have the junk in tactics

You're completely right that it would probably work more smoothly with more in str and swd. I'll have to run over to K-Center and make the purchase. I'm glad to see its working out for people.
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Old May 13, 2006, 12:40 PM // 12:40   #13
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Just thought I would mention that I finally got a drop of the green...pic at top

cheers
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Old May 14, 2006, 06:35 AM // 06:35   #14
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question.. where's the collector for mantis?
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Old May 14, 2006, 08:54 PM // 20:54   #15
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Quote:
Originally Posted by pdprift
question.. where's the collector for mantis?
Durheim Archives and Brauer Academy

http://gw.gamewikis.org/wiki/Mantis_Pincer
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Old May 14, 2006, 08:58 PM // 20:58   #16
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Quote:
Originally Posted by Ville
i've been killing 4 bosses in melandru's hope with this setup-

http://img362.imageshack.us/img362/3237/gw3470gz.jpg

Killing the assassin boss.

http://img362.imageshack.us/img362/1332/gw3444zr.jpg

You can kill the ranger(Silke Fur Friend), ritualist(something Brightclaw), assassin(Chkkr Locust Lord) and monk(Byzzr Wingmender) boss + random patrols on the way with this build.i can use frenzy against bosses & those mantis groups of two, expect the assassin boss and groups with assassins & mesmers together.

For Silke and his group - pull the group to the npc's by the rez shrine near jade flats, they should distract them enough for you to finish off most of them.

Felt like sharing.
Cool, thanks. Thats one hard hitting build. I've had mixed success with the other bosses, particularly the rit boss because I think my version was playing it safe. But I am surprised that the troll ungent is enough to keep you going, nice job.
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Old May 14, 2006, 11:29 PM // 23:29   #17
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Theres a new stance in Maatu Keep(maybe other places as well...havent checked) called Tiger Stance. Increases attack speed 33% for up to 9 seconds with 12 strength(Warrior skill), downside is it ends if you miss/get blocked/ or evaded, just thinking it mgiht be better than Flurry or Frenzy if the Mantis's don't block like crazy
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Old May 14, 2006, 11:43 PM // 23:43   #18
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I thought about using tiger stance, and in general i like it, but I used flurry because on the build (1) I was initially using a tactics linked stance shield (the old collectores one) which I wanted the +45 and -2 up all the time and (2) in the build I was working with I wanted to provide a more constant stream of healing while attacking to conteract the massive degen that u are facing. I'm always afraid of frenzy while farming because of my tendacny to be safe, and tiger stance as you noted is going to be down for a chunk of time. But it could very well be that that it decreases the time that it takes to kill in which case that might take some of the pressure off you for healing. Cheers.
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Old May 14, 2006, 11:57 PM // 23:57   #19
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You can get a Strength linked Stance shield with the same stats: +45 and -2 at Saint Anjeka's Shrine. Talk to the collector Guard Captain Mirkoz, he will want 5 dredge incises
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Old May 15, 2006, 12:01 PM // 12:01   #20
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I tried it out using Tiger Stance, Dolyaks Signet, Sever Artery, Gash, Healing Hands, Vigorous Spirit, Balthazars Spirit and Live Vicariously. Surprisingly enough I kill the assassin boss in no time. But I do like the way that W/R build is setup lol, trying that next
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